Exigence Spoilers via F&F

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Exigence Spoilers via F&F

Post by milothewise on October 2nd 2014, 9:34 pm

From the Focus & Fury forums:

Circle

Bradigus Theme List:

I don't know the exact allowed units/solos. I was told Gallows Groves are allowed, and obviously Shifting Stones, Sentry Stones, and warbeasts with Construct.

1: Only these models increase FA of Shifting Stones and Sentry Stones by 1
2: 1+ unit of Shifting Stones: redeploy one model/unit
3: 1+ Sentry Stones unit: sentry stones begin game with 3 fury
4: Bradigus is the only living model: Add a Woldwatcher to Bradigus' battlegroup for free.

Character Satyr:

PC 9
One POW 13 non-reach with Critical Pitch, POW 15 Reach attack with Mage Killer
Gun, RNG 12, POW 11, Thunderbolt
Primal Magic, Sacred Ward
Affinity: Morvhana (When the satyr is damaged or kills an enemy model, Morvhana heals 1)

Character unit: Wolves of Orboros
Overtake, Prowl, Gang (3 man unit, one person gives an ability each)
Heart Eater
"new ability that allows character to spend a corpse token to make a model suffer 1 damage if it fails to exceed armour."
All are DEF 14/ARM 14 with 5 wounds
MAT 7 (?)
One member has POW 13 with Reach, one has POW 11 with Powerful Charge, one has 2xPOW 9 with Combo Strike. Only one unit member has Reach.
PC 5

Legion

Blight Wasps:

SPD 7, MAT 5, DEF 12, ARM 11, 5 boxes each
One POW 8 stinger, critical poison
Annoyance (see Troll Whelps)
Swarm (+1 to melee attack and damage rolls for each other member of the unit engaging the enemy you're attacking)
Animus: Cost 2 RNG 6, target friendly warbeast pack gets Killing Spree (see Gerlak Slaughterborn)
PC 4

Zuriel:

PC 10
MAT 7
DEF 12
ARM 19
28 boxes
Flight
Bond with Rhyas: Stealth
Bond with Saeryn: Channeler
Special Issue: Rhyas and Saeryn
2x POW 16 melee attacks (DOES NOT have Reach)
1 SP 8 POW 12, ROF 2
Chain attack: hit with both initial melee attacks, make a ranged attack
Animus: Cost 1, Self: Gain an additional die on attack rolls against non-warcaster, non-warlock warrior models

Blightblades:

Stats as Striders (SPD 7, MAT 6, DEF 15, ARM 11)
Ambush, Stealth, Pathfinder, CMA, Critical Grievous Wounds
PC 6

Minions

Gator Battle Engine: As spoiled earlier, will work for Legion, Circle, Blindwater
Pig Battle Engine: Unknown if as spoiled earlier, will work for Skorne, Trollbloods, Thornfall

Unnamed light cavalry solo, POW 7 AP gun, no further info, will work for Thornfall

Maximus: Abomination, Fearless, relentless charge, spell ward, unyielding, reach, Berserk, magic weapon, weaponmaster
DEF 13 ARM 16 PC 2

Skorne

Scarab Swarm:
4 models
PC 5
SPD 5, MAT 5, DEF 11, ARM 12 POW 8 mandible
AD, Steady, Snacking, Critical Paralysis on the mandible
Swarming Scarabs: +1 to attack and damage rolls against enemy models for each model in the unit that's in melee with the same enemy model, or for each Aradus warbeast (the non-gun heavy)
Animus: Cost 2 RNG 6, target friendly warbeast pack immediately Digs In

New heavy w/out gun
cost the same as a Sentry, AD, pathfinder, snacking animus, SPD 3 (sorry guys)
ARM 19, Carapace rule (+4 ARM against free strikes AND Ranged - sorry I missed this)
29 boxes

New heavy w/gun
cost the same as a Gladiator, rng 10 aoe 3 gun, AD, pathfinder, concealment animus, SPD 3
ARM 19, Carapace rule (+4 ARM against free strikes AND ranged - sorry I missed this)
29 boxes

Keltarii
CMA, blade shield, parry, reform, reach, no weapon master, 5/8 PC

eXerxis Theme:

non character warbeasts and tibbers. PGBH, cav units, tyrant units. Tyrant solos. Siege animantarax.
huge based models reduced cost by 1
redeploy for every tyrant model/unit included
+1 to starting roll for tibbers
animantarax begins the game with rage tokens.


Trolls

From Virus646:

From a guy that saw/had the book, he might be missing a thing or two as he didn't had time(wasn't willing to) take a pic or notes:

Highwayman:
Spd: 6
Rat 5
Def 12
Arm 14

Swift hunter
camouflage
Cra
Gunfighter

Range 8 pow 10

5/8 pts

+ New unit immune to cold. Similar to runeshapers but with spray 6, rat 6 pow 12 and assault/AD. They get +5 arm against fire and when on fire have aditionnal bonuses (steady, no stationnary, boosted dmg/hit).**That is probably the fiery revelation that PP talked about in their podcast?**

+New character solo for Troll. It seems to boost Highwaymen but her/his rules seemed to be missing stuff (probably just took a small glance) so I'll stop there.
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milothewise

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Re: Exigence Spoilers via F&F

Post by Slowerlitespeed on October 3rd 2014, 4:27 pm

Interesting that Minions are not getting anything more

Slowerlitespeed

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